I disliked the art style of this game quite a bit - it felt like an RPG-Maker sprite system. Everything else about this game was phenomenal though. I loved that every encounter felt like a boss fight, the plot-tethered leveling system made every character viable, the story was good (not great), both styles of combat system were incredibly interesting - the best turn-based combat I've maybe ever played, and you could make a base by completing quests and spending resources (my favorite). If this game and Sea of Stars could DBZ-style fusion dance, you'd have the perfect RPG

Reviewed on Mar 13, 2024


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