This starts off great. A nice little action rpg that feels like it blends Dark Souls and Zelda, having quite a chill atmosphere. The expansion of your little base camp is nice to watch as it grows every time you have someone back, or progress the game. It's really good seeing how things improve.

But then I hit a wall after a few hours. It started to feel like a real slog and a grind. With a dungeon that seems endless, and there's no spawn point/shrines or whatever, and it's fucking infuriating if you get killed in a cheap way, like getting knocked off a narrow platform, then having to go all the way to the beginning again. Nah, get fucked. At least Dark Souls had bonfires on runs that long.

Otherwise, it's a really nice game to play, and I enjoyed exploring the world with my pal, and kicking in bad guys, rescuing folk, expanding the base. All good things, let down by a crappy big dungeon that I can't beat.

And then I started playing a better, and I was done with this for the time being.

Reviewed on Apr 28, 2024


Comments