On one hand, I have never played a game like Deathloop, a title that asks you to, in one span of a day (divided into 4 sections), eliminate 8 targets that all have their own schedule and motives. On the other hand I've played every "Deathloop", I've played Hitman and Dishonored (arguably the two biggest inspiration for this title) as well as games like Metroid, The Outer Wilds, and Dark Souls, all of which has heavy roots in this game. Deathloop some how masterly combines these 5 games and then some to make a game that truly feels unique despite the influence. Developer Arkane Lyon has truly showed that creativity is left in the games industry and shows they know how to evolve. Taking the Dishonored formula they improve the combat in simple ways, such as adding a dedicated kick button which can save you from having one bullet screw up your entire plan of attack for a mission. It simultaneously is their only title that feels truly balanced for both stealth as well as a "guns blazing" approach, paired with Arkane's excellent level and world design and you have one of the most fun, immersive games ever created. On top of that is some of the most brilliant art direction I have seen in a game, where these messages appear to you and even you as Colt, the main character, questions why you can see them but as you progress you realize that you left those messages for yourself, to help guide you and keep you on the straight and narrow. The voice actors for Colt and Julianna (who are arguably the two protagonists) also show great chemistry and every time they have a dialogue together its always a treat.

Some gripes I do have with this game is the lack of trust the developers seemed to have with the players. Once you solve each "quest" for the visionaries (the 8 targets Colt must kill to break the time loop he's stuck in) the game straight up tells you the correct order of execution for the targets, this was a major slap in the face. This game is best expierenced with quest markers turned off and that last "quest" truly proves why. I also had to manually close the game 3 times (on PlayStation 5) due to bugs that prevented me from closing the game. This is an issue because there's is no saving in levels as to prevent any kind of "save scumming", which led me to have to restart that portion of the day.

Overall, I wouldn't say its a game for everyone. There is a lot of repeating the same tasks and visiting the same areas to learn more about the world as well as the eight visionaries. However, Arkane Lyon has something special on their hands that everyone should try, even if that does mean waiting for an eventual sale.

Reviewed on Sep 30, 2021


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