Neverawake's tone, story and art style are so reminiscent of Deemo that I seriously had to do a double take at points. But it is a stylish, good looking game that falls into a huge bunch of pitfalls. It's so damn long for what it is, I don't get the point of having a shop other than to make the game more casual friendly, and hitboxes are super unclear. But more than that every part of the game that's not a boss feels like a complete waste of my time, and there's more than enough of them to make a proper shooter out of them.
Very dissapointing considering it's blatantly got a lot of talent and potential.
Very dissapointing considering it's blatantly got a lot of talent and potential.
xaerock
1 year ago