Such an incredibly impressive feat for a first time modder. The levels here are massive, trap-filled temples that still manage to feel tightly designed with shortcuts that lead back to previous areas. Even if these shortcuts weren't strictly necessary—this isn't exactly a Souls game, right—they make these levels feel more like coherent spaces where the end and the beginning are reachable from each other. It goes a long way to making this feel distinct from its inspirations; it's got its own original design ideology inspired more by action/adventure games than retro shooters.

Every episode also has unique weapons for each slot, helping to reinforce their individual settings. And, boy, are each and every one of those weapons a blast to use. The sprites and animations are great, the shooting chunky and satisfying.

This is a great one. If this isn't the developer's final mod—and I sure hope it isn't—then I look forward to seeing what they do next.

Reviewed on Oct 08, 2023


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