Abandoned at MAP30. I really, really wanted to finish this but MAP30 is just such a shift in tone, gameplay, spirit, and difficulty that I decided for the sake of my sanity to just say goodbye to Scythe forever. I'm proud of myself for beating maps1-29 single segment on HNTR, but MAP30 is where I drew the line.

This won a Cacoward on Doomworld (the main Doom website/has been for its entire timeline) and I can see why, even however many years later. It's fun, punchy action for most of the ordeal with some interesting concept maps, and unlike others I actually enjoy a majority of the Hell maps (maps21-30) and find them fun. If you want slaughter executed well in a wad like Scythe, look at MAP26. Plenty of invulnerabilities, plenty of mega spheres, plenty of BFG ammo, doesn't take that long, bam, there you go, DONE. Some of the maps in here are challenging without even needing that many monsters just because they're well designed for that matter. I just can't see why MAP30 had to be included other than "Oh, it's the final map, might as well go all-out!"

A 4-star mod that gets ruined down to a light 3 by virtue of its final map alone. This is one of the rare instances in which I cannot bring myself to finish a game/mod. It's not even that I hate slaughter, it's the context in which this is inserted into the game with little warning and in such full force that makes it a stinker.

Even all that aside, the good maps suffer from lack of detail (understandable, it's vanilla) and maps1-10 are really boring for the most part. Scythe, I respect the hell out of you but I cannot beat you and I'm sorry that I can't, you just aged rather poorly.

Abandoned on 7/6/23 AT THE VERY END.

ABANDONED

Reviewed on Jul 06, 2023


1 Comment


12 days ago

map 30 is just no rhyme and reason chaos, otherwise pretty good megawad