I'm mixed on this game.
It presents a good concept that can utilize the DS touchscreen very well. It also presents a unique setting that can be used for telling some unique story.
It is often fun and engaging.
However it suffers from some incredibly poor pacing at times. The overworld and level structure offers a ton of promise that is never delivered on properly. Mechanics for traversal and planning your team properly to balance traversal and capture abilities are rarely utilized.
There are some moments of incredibly poor ideas, like an escort mission where your little npc getting dived by an insect in a narrow corridor forces you to start over.
And the difficulty spikes in this game are intense, rarely have I seen such drastic and mandatory spikes.
Also awesome how the game has a quicksave function for saving anywhere, but it's that silly power down the system immediately quicksave. Why not just let us save anywhere then?

Idk, this game was really fun at times and has potential it fails to really utilize well.

Reviewed on Apr 21, 2024


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