Cool in concept but has too many issues for me to fully enjoy it. The level design overuses quickstep sequences like crazy and for some reason they get really stuck on the sliding under barriers thing. It is EVERYWHERE. Also idk if this was just a me issue but unless you were at full speed it felt like the characters kept getting stuck on flat terrain, like as if simply making them walk was pulling all of the muscles in their bodies. It made short distance platforming a NIGHTMARE. Still a cool project but too rough for me to want to revisit.

Reviewed on Apr 25, 2024


Comments