An expansion to F.E.A.R.! Nothing much noteworthy but adds some cool new weapons and has some fun arenas. In particular there was an office near the start which just flows together incredibly in a way that makes it feel very replayable, probably the best area to show off F.E.A.R.'s combat sandbox. I liked some sections showing off the new equipment as well. The fight after you get deployable turrets fully leans into them and it makes the game feel more like a chaotic battlefield than anything else in the previous game I can think of. You're also handed a string of enemies after you get the minigun which makes that weapon feel like god.

Feels weird complimenting such direct stuff like sections of level design but most other stuff like the aesthetic is carried over from the base game as you'd expect. The church at the start is cool! The horror section near the end felt surreal in a fun way with the classy wooden doors in this jungle of really tall concrete walls! Idk it's F.E.A.R. Extraction Point yk

Lost me a little in sections like the construction site which put an emphasis on open, outdoor areas that don't suit the game's combat or aesthetic but other than that, good!

fear innit

Reviewed on Sep 11, 2023


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