:/

If Extraction Point's like going for seconds after a meal, this is the leftovers after a few days. It's fine, it's more F.E.A.R. but the main part I didn't like in Extraction Point was the construction site since it focused on these more open areas that didn't work as well with F.E.A.R.'s combat and this feels like it leans into that. A ton of the arenas are these big open areas with a couple enemies who you just kind of pick off from the other side of the room, it doesn't play into the cinematic sandbox or tacticity of the game's combat and so just feels kind of weak.

I'd usually rate something like this as a 3 star since it is more F.E.A.R. and more F.E.A.R. is good but since Extraction Point was already doing that I don't really need more and would've preferred if they tried something slightly different. I thought it was maybe going for a more Soldier-y Call Of Duty tone with the open exterior areas and your wee squad which would at least be interesting to see but it very quickly goes back to the labs and offices of the base game, just open and big and not as good.

There was one fight which was just lit by red flares. That was cool.

Reviewed on Sep 13, 2023


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