After 5 years of waiting, Bayonetta 3 is the exemplification of everything I love and hate about Platinum Games, combined with possibly the worst ending of any major video game release since Mass Effect 3.

Even the smallest QOL change of being able to select specific chunks of a chapter that, upon completion, will permenantly overwrite your score with your highest, is as much a blessing to the game as an even heavier overemphasis on setpieces are a curse. For as good as Bayonetta's core combat is, offering her even more weapons to use, and a demon summoning mechanic that's at least better than the second game's Infernal Climax, new character Viola feels half finished and like she was made from Bayonetta's usual katana moveset, with the most annoying parry in gaming history, and Jeanne's stealth sections feeling like a DS game from 2006 that'd be sitting on a Metacritic average of 27. For every fun boss fight with a great cutscene afterwards, there's another that's spent playing as a lumbering demon as the story limps towards a miserable conclusion that can best be described as "Devil May Cry 5 at home".

My disappointment is immense, and my faith in Platinum in a post Babylon's Fall world is forever shaken.

Reviewed on Nov 20, 2022


1 Comment


1 year ago

I'm beginning to feel like I'm in the minority on seriously enjoying Jeanne's chapters.