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DMDMDM
Pseudoregalia 2023
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
August 29, 2023
First played
August 26, 2023
Platforms Played
A rare addition to indies with good feeling movement that has useful, accessible tech that isn't spoon fed to you. Also throw it on the pile of indies with a great hook and totally superfluous combat.
I love that it's short - I clocked in at 4.4 hours - but when I checked my play time, I was kinda surprised it wasn't, like, twice as long. I did a lot of aimless wandering, looking for a room I hadn't completed or even just trying to find my way to the zone I wanted to be in. I think this is because I wasn't ever able to play for very long, so it was hard to hold the whole layout of the castle in my head. Other people have said it needs a map, but I don't want that. Instead, I wish that there was more visual variation inside each zone, so I had something to jog my memory. But I also can't really hold that against what is clearly a small team, making an intentionally small game.
I love that it's short - I clocked in at 4.4 hours - but when I checked my play time, I was kinda surprised it wasn't, like, twice as long. I did a lot of aimless wandering, looking for a room I hadn't completed or even just trying to find my way to the zone I wanted to be in. I think this is because I wasn't ever able to play for very long, so it was hard to hold the whole layout of the castle in my head. Other people have said it needs a map, but I don't want that. Instead, I wish that there was more visual variation inside each zone, so I had something to jog my memory. But I also can't really hold that against what is clearly a small team, making an intentionally small game.