The first half was amazing, but the rest of the game really went downhill for me.

After 7 years in development and several rewrites, it feels like Shikura Chiyomaru gave up trying to find a use for his original ideas and went with whatever version they had at the time. An interview with him in Famitsu from July 7, 2020, suggests that to be the case. When jokingly asked if the game is ready to release, Shikura Chiyomaru states, "We were busy until the last second, but I think it should be fine. However, I would not say that the game is finished. Instead, we decided to stop here."

The opening chapters kick off confidently, filled to the brim with content. There are comic-style animated scenes, manga-like expositions, tons of CGs, scooter segments and more. The story itself keeps up a good pace, moving from one 'incident' to the next. However, the whole game comes to a halt around Chapter 8 and never truly picks up again. You could argue this is a deliberate narrative choice, but I feel there are so many other things that could have worked better. The storytelling also resorts to conventional text+sprites with rare CGs and animated scenes. The Save-Load gimmick, which was interesting for the first few hours of the gameplay, gets beaten to death. The only impressive moment comes towards the end, when the player is tasked to solve a puzzle. However, forcing the player to use a gimmick that was entirely optional up to that point in the story in order to reach the true ending is a bad design choice with no other way to put it. The second half drags on for too long, but paradoxically, when the credits roll, it feels like you missed half of the game—or better yet—there is a second half somewhere waiting to be found. It is a shame that this is the product we have got. In the same interview, Shikura Chiyomaru notes how they tried to make the game "easy to understand"—especially in relation to in-game terminology—and I am curious if this decision influenced the production of the second half in some way.

Anonymous;Code went through a number of rewrites, and I wonder what other iterations looked like. One can hope there is a world line where Shikura Chiyomaru decided to push through and finish the game. But alas, it seems out of reach.

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Here is the aforementioned interview:
https://www.famitsu.com/news/202207/07267624.html

Reviewed on Mar 08, 2024


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