Looking back, this is a well-done fan game within the limits of the Duke engine. Looking now, it's not worth a visit and should be seen as a showcase of a time long gone than anything to revisit. Audio is well-done but most of it is pulled from 3rd party sources.

It got some Metroid in it. Gorgeous art and music with interesting weapons. Gameplay is fun but slower compared to Metroid even with the shooting. The endgame item collection is a bit weak but game's an easy recommend.

Played this more than the OG. Enjoyable demake that has all the features of the original version. GBA crushes the audio but everything still hits from the VA to the OST. I wouldn't go out of my way to play it now, but if you have no other choice this is a good ride.

Ok submarine simulation game that taught me morse code.

Awesome and challenging 2d platformer with more exploration than one can expect. Fun game and can recommend as long as you can control yourself. I broke my 2ds back in middle school playing this game, but it was the last game I had a proper rage while playing.

I don't remember much of this game so I'll reuse the video review I made for this one: https://www.youtube.com/watch?v=1KWPgGYAIZ8

The best minigames in the Mario Party series that has negative replayability within the same group. Can't recommend enough even without the Spongebob license.

The best version of Black Ops 2 until the Aeria Games version got shutdown. Fond memories of clan battles, discord events, and griding away at weapons tiers with the homies. Time well spent with this one but not a lot of content to keep one returning.

Crossfire is the South American equivalent of Combat Arms. I mean that respectfully to both games. CS Source for people with eMachine PCs with custom game lobbies. Even now it's as fun and scuffed as it sounds. Enjoyed it and cannot recommend these days.

Combat Arms is the NA equivalent of Crossfire. I mean that respectfully to both games. Great memories for this horrible, hacker filled mess of a game. The gun selection was awesome and nutshots were dime a dozen. But I can't say the game was anything impressive even for the time.

When I was a younger man, Minecraft with the homies had it's appeal. But even back then, without friends or Achievement Hunter Let's Plays in the background this was just a poor man's WC3 Custom Game loader. I respect the game greatly but I can't enjoy it myself.

An extremely deep and detailed traditional roguelike with large mod and official dlc support. If you're new to old-style roguelikes and want a jump off this is the starting point. The skill system is my personal selling point and always enjoy a revisit.

I am very bad at this game. However, this game is special. Getting baited into a treasure room, locked in, and escorted out with all the treasure I took stolen from me is one of the many possibilities in this labyrinth of a game. However this game can get extremely repetitive later on and there are so many alterative like Brogue and ToME that it's a hard sell. Use a full keyboard and allow yourself to be taken for a ride.

A non-game. I bought and played for achievements. You'll know if you want it but if not only buy for steam customization.