i was decieved by how seemingly simple this game was at the start, but i'm very grateful that i took the time to play it more.
i haven't really reached everything the game has to offer in 12 hours despite my familiarity with shmups, which does say a lot about how replayability is nailed so well making this quite decisively the best roguelike i've ever played, with godly awesome bullet hell patterns that make me eager to no-hit bosses instead of getting angry at them.
my sole complaint lies on the game's movement, while it wasn't too hard to get used to how fast your character moves, i still find myself tripping up trying to dodge some patterns or dashing too far/too late, although i recognize that this movement system is very neatly polished, it doesn't suit my play style comfortably

Reviewed on Sep 30, 2022


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