very good music

gameplay balance wise it felt like a wildly teetering seesaw between various elements, including the difficulty, trying to avoid blatantly overpowered chips, an extremely generous dodge maneuver, and being under/overleveled depending on how many sidequests you do. I never found myself hitting a sweet spot or feeling satisfied with the combat personally, and most bosses were just alright. I never felt like I was compelled by an encounter to play in a more interesting way than just dodging and smackin dudes with my lil crit sword, and all I got out of turning the difficulty up was being punished harder to an annoying degree whenever I'd react to an attack cue slightly too late, rather than not changing my playstyle.

I don't really have anything to say about the story. I had trouble following things as I couldn't get myself as invested in the characters as much as I did when playing NieR: Gestalt, and sort of checked out on the B ending playthrough until I decided to amuse myself by getting through it by using exclusively hacking in every combat situation.

Reviewed on Nov 29, 2020


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