---Book 1---
Easily more enjoyable than FE 1, for one Marth isn't feeling selfish and sharing Mercurius this time around so that's nice, dismounting adds something to the game that gives you a reason to actually use unmounted units since they won't ever suffer the stat drops from it. Still a little easy and then Medeus is stupidly defensive and takes half damage from everything, even Falchion, it just has effective damage that's reduced, pretty dumb to be honest. At least healers actually get exp this time around though the removal of some characters is somewhat a shame, I can't belive they killed Wyrs...

---Book 2---
Okay so the actual selling point of this game is still pretty good but I'd lie if I didn't say I didn't have that a fantastic time due to been somewhat overhyped within the FE Fandom as better than the remake because it wasn't ruined by changes making parts loose impact, something that turned out to be a false, the wolfsguard don't die, they leave and never turned up again. And overall the game was actually too easy to be very engaging, you can beat every map in the game with 4 units and then on the final map because Kaga is insane and makes overpowered staves, 1 turn it thanks to dancing and a staff that refreshes everyone, including the dancer, meaning you can make 4 actions in 1 turn.

Overall I'd say that Mystery is a good game that has somewhat held up but only worth the play to see differences and for completionism, or just to mess around because of how easy the game is alongside the raw power of the starshards stat growth boosts.

Reviewed on Aug 24, 2020


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