An interesting first 30 minutes that quickly disappear into middling frustration as soon as you start playing the actual game. Your movement feels far clunkier than it should, combat is tedious, and everything from resource collecting to skill acquisition and crafting needed to be stripped down to something far more streamlined because this feels like the devs wanted to make something bigger than they could have realistically achieved. The open world is the primary example of this, as it serves little purpose and, in fact, actively discourages exploration with how oppressive its endlessly respawning enemies are.

Even if the gameplay were a tighter experience, I would have still been put off from seeing this through because of how utterly obnoxious the main character and everything he interacts with is. People really aren't over-exaggerating on this point; it's genuinely terrible and a perfect example of how a silent protagonist would have done a game a far better service. No amount of sexy robot twins could save this from being an easy drop.

Reviewed on Mar 05, 2023


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