Considering the base game only reached 1.0 a mere two months ago, I have to wonder what the impetus is for releasing this so soon thereafter for how little content it actually offers. No new systems, one new stage, eight characters, thirteen new items. The same issues intrinsic to Vampire Survivors remain, that of artificial variety and the illusion of substantive choice. Without some new mechanic at play, this functions identical to a mod pack, clearly pushed out as rapidly as it was to cash in on the hype train surrounding Vampire Survivors' nomination at The Game Awards 2022.

I suppose without microtransactions baked into the game, these similarly-priced nothing expansions will be their substitute. Cue the hoards saying "but it's so cheap" as if that makes it any different from the same thing being packaged in an in-game store rather than as a Steam DLC.

Reviewed on Dec 16, 2022


2 Comments


1 year ago

The goal with DLC for Vamipire Survivors is to do different themes and base the items, characters, and stage(s) around that particular theme while keeping the base game with the Castlevania Influence.

1 year ago

Having read your review on the game I don't think the developer is going to make the game any more different from what you think the game lacks but you do have to admit that the game excels in the sprites, maps and soundtrack. Who knows maybe in the future the game will actually have enough items to make bad choices