Like its predecessor, Donkey Kong Jr. has interestingly varied level layouts and obstacles, but in practice I find it to be a much less enjoyable experience. Compared to Mario, DK Jr. feels worse to control, which is a kind of major problem. The single-vine vs. double-vine climbing mechanic is somewhat interesting, but not especially compelling. Donkey Kong Jr. is not necessarily a bad game, but it is nowhere near as memorable or fun as the original.

Reviewed on May 16, 2024


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