A horror game full of incredible ideas that end up tragically curtailed due to the game's repetitive nature. You play a lighthouse keeper plagued by strange visions and occurrences as you work the mundane tasks of cranking the rotor handle and refilling the lighthouse oil.

The first day was well-paced and had me excited for the game's overall structure, but by day 2 the game had become a bit of a navigational mess, requiring the player to stroll up and down the small island again and again in search of new objects without much prompting on what to do with them. During this period I nearly bounced off the game.

But without spoiling, the game really ramps up towards its finale, making memorable moments and a better use of its wandering gameplay, but only does so long after the fatigue has set in. If the first half of this title had the thematic inertia of the second, it would have likely been a HUGE hit with me, but I just can't recommend it to anyone but die hard indie-horror fans with the tremendous gameplay wall in the way of the real meat of the story.

Reviewed on Sep 08, 2023


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