ODST is a bold and ambitious entry in the halo franchise. The game oozes atmosphere as exploring the fallen city looking for your comrades is chilling. The missions as the troopers are excellently designed with each focusing on a different aspect of the halo sandbox. The crew themselves while stereotypical are likeable despite my concerns during the intro.
The weak point of this game is that while exploring the city serves the story and atmosphere the gameplay usually involves walking from point A to point B with a few small skirmishes in between that can easily be avoided. They added audio logs to give you more to do in the city portions but to compensate for having so many each individual tape doesn't give enough interesting information for them to be worth searching for all 30. The health system is also changed to be more like halo 1, which accomplishes the games goal of making you feel weaker but weakens the enjoyability of the missions some what.
Firefight is halos answer to cod zombies or horde mode is a fun addtion to the franchise especially with friends.
Overall I am conflicted on ODST as its atmospheric city streets and excellent mission design are a testament of bungies quality but yet I still don't feel strongly about this game looking back. Curious to see if this changes after more playthroughs

Reviewed on Apr 03, 2024


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