"On this day, at the 11th hour on the 11th day of the 11th month of 1918, the Great War ends."

11-11 is an interactive narrative based game that aims to tell a multi-focused narrative about the first great world war. You play two characters in this game, a young Canadian photographer(voiced by the ever charming Elijah Wood) trying to impress the girl of his dreams with his bravery, and a German father trying to locate his missing son by joining the front lines. The game is broken up into different sections of controlling both characters with minimal puzzles as your only obstacle to overcome. Everything else around you is optional and meant to enrich world building based on player individuality and interaction. It bolsters a very unique artstyle that looks like a blotch painting filter. This was my initial reason for playing and at the end one of the most noteworthy aspects of it all. 11-11 tries to tell a story that doesn't take sides in the war, but a human story of conflict and perseverance. The main issue is how neither character is really all that worth investing into, and despite there being almost 10 endings, none of them leave you satisfied with the journey at all. While interesting in concept it fails to deliver on the promise it sets out to create, and for that I can only recommend it to those who are massively curious by war stories or unique indies. It won't impress with it's minimal gameplay nor its misfire on handling an iconic time in history. If you want a better version of this same idea, may I suggest the movie Joyeux Noel. It is shorter and more worth your time, investment, and will be a much more pleasing endeavor.

No Seal Awarded

Reviewed on Jan 11, 2022


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