Me when seeing the protagonist being framed for war crimes he didn't commit and now a bunch of bounty hunters are on his trail: Fr, just like the time the Winchesters opened the gates of hell, and then a bunch of hunters tried to kill them for it.

But yeah, this is an Important game. As much as I love Matsuno's work this to an extent is still the most accomplished and coherent piece of his ludology. Like, this is an unapologetically Serious game, and also an unapologetically Video Game game, and I think we need more of those. It's a work that feels almost literary, but achieves that status not by aping other mediums, but by taking the whole "being a Video Game"-thing very seriously. Even the fiddliness of the UI, to an extent, seems to contribute to that vibe. I dunno, I like that the menus always take one or two more button presses than you expect. If I was breezing through them because of modern ease-of-use design this game wouldn't hit the same.

Reviewed on Dec 03, 2023


1 Comment


4 months ago

Definitely agree we need more "unapologetically Serious game, and also an unapologetically Video Game game." One of my favorites from Matsuno's work and he hits nearly all check-marks for me.