Solid rogue-lite. I was expecting something Borderlands-y, but i was pleasantly surprised by how, instead, it's way more of a fast movement-oriented game.

My only nitpick so far is that the unique skills available to most of the classes seem to only offer additional offensive tools, rather than providing other kinds of support. I always end up using the starting class, because its shield ability feels like it actually increases my general agency on the play. While I rarely feel like I need Other ways to deal damage to enemies.

Reviewed on Jan 23, 2024


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