It was something to be a DOOM fan in 2019 and have one of the original creators of the game come out with a pretty official fifth episode of the game. I played it, thought it was pretty cool, but then moved on. Being that I’ve yet to try Sigil II, I wanted to reacquaint myself with the first one and compare.

Sigil is quick to introduce its idiosyncrasies (like the eye switches) and bombard the player with tough hellish environments. It takes off from Thy Flesh Consumed with its focus on hostile environments including lots of narrow pathways along lava floors, splintering enemy encounters, and all-consuming darkness. Sigil’s version of hell, which features lots of glowing cracks in the ground and vistas surrounded by black void, is a progression from the infernal realms of the latter episodes of DOOM and Thy Flesh Consumed. The bespoke hellscapes of Sigil will stick with me.

The enemy encounters are tight and so is the level design. I don’t like DOOM #1 for its smaller enemy roster and lack of SSG, so these nine levels are about as much as I want from the earliest incarnation of the series.Sigil is a great episode-sized venture of DOOM.

Reviewed on May 13, 2024


Comments