I have a complicated relationship with Jedi: Fallen Order and I mostly finished it because I love Star Wars and really wanted to play a new game set in that world. I didn't hate the game by any means, but it had a lot of problems. First, I don't get why they decided to make it a soft "Soulslike". It makes combat so much more frustrating and less fluid which doesn't make any sense for a Star Wars game. Sadly the same can be said for Jedi: Survivor, but they did tweak the combat a bit to make it way more forgivable for casual players like me. I don't WANT to play on Story Mode but honestly I did towards the end cause I just didn't have fun with the combat anymore. This obviously is a me problem, but I can only speak of my own experience anyway.

Now, how is the rest of the game? The story is much better this time around and the characters, especially Cal, do get a lot more development. There are a few too many twists in the story, but most character interactions are well done and some moments are quite emotional. I felt an actual connection to these characters.

The gameplay, as I said, is a bit annoying and that is true for non-combat stuff as well. They tried to add a lot of abilities for moving around, jumping, etc. and it is fun most of the time but sometimes the timing is off and the hitboxes. It's just super annoying. I died maybe 3-4 times to actual enemies in the later game and 100 times because I fell down a cliff.

Overall I guess this kind of gameplay is just not for me and that doesn't mean it is objectively bad. Still I think a regular more fluid combat system would work better. This review does sound pretty negative but I actually really really enjoyed most of this game and it was a step up from the first one. I would definitely play another sequel to see where the story goes.

Reviewed on Oct 21, 2023


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