Dreamboat
Sengoku 3 2001
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Unrated
Time Played
--
Days in Journal
1 day
Last played
July 31, 2022
Platforms Played
Picture a knife Galsia. Now imagine they had a way bigger hitbox, an invincible reversal on wakeup, and took forever to kill. Now imagine about 75% of the game is going to be spent fighting these. Congratulations, you no longer need to play Sengoku 3!
Really frustrating. It looks awesome (2000s Noise Factory for you), there's a solid amount of playable characters and you can certainly do a lot with them, but it all feels so slow and everything has years of recovery on it and the enemy variety is ridiculously poor (going to assume that part, at least, is going to involve memory constraints) which just exacerbates the already overlong stages. Bosses suck too - the final boss in particular is probably one of the most tedious in the genre. Add all that to fact that this features none of the crazy, over the top shit thrown at you in the previous games and you've got a major disappointment. It takes two entire attack strings to break open an item barrel! Why!!!
Really frustrating. It looks awesome (2000s Noise Factory for you), there's a solid amount of playable characters and you can certainly do a lot with them, but it all feels so slow and everything has years of recovery on it and the enemy variety is ridiculously poor (going to assume that part, at least, is going to involve memory constraints) which just exacerbates the already overlong stages. Bosses suck too - the final boss in particular is probably one of the most tedious in the genre. Add all that to fact that this features none of the crazy, over the top shit thrown at you in the previous games and you've got a major disappointment. It takes two entire attack strings to break open an item barrel! Why!!!