back then a game with a solid combat system and a focus on encounter variety, unique stage gimmicks and a cheeky story were more common without having RPG systems, gear drops, skill trees, and other forms of progression.

Now a game like that comes out and is only 3 hours long and has 4 missions and is likely to get snuffed out of any recognition because it wasn't big budget enough.

Reviewed on Dec 04, 2023


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