Quite possibly one of the worst experiences a video game can offer in which the previous game is all at once disregarded, constantly referenced to, spring-boarded off of, and completely ignored.

What minor improvements are made to missions, side-jobs, and combat (and I truly mean minor) are more like apologies for what a wet noodle of a game this is.

Bosses are some of the most miserable encounters since they vary from being mediocre to genuinely infuriating. Everything that is said for this games story or philosophy, or what it has to say about Travis is vapid and even if done purposefully so it's still leaves you wondering what the fuck happened to the pitiful loser that drove any interest in the first game.

This game's biggest crime is what they did to Naomi and pretty much every characters re-design good god. It's like they got Eiichiro Oda to purposefully bastardize what good can be found.

Still completely necessary to the KTP collection, even if it takes that to a whole new level of metatext

Reviewed on Dec 17, 2023


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