This review contains spoilers

Honestly this feels like a waste of the 'Ghost' concept from MW2, and also somewhat dated since by that point MW3 had already came and went and I feel like IW really missed the opportune time to slate this entry.

That being said, the 'Ghost' association is really this games biggest fault, I feel it would have done better had it distanced itself more from the MW series instead. I don't know about anyone else but there were multiple moments during the game that I was confused as to whether this was set in the MW universe or it's own separate thing. The stealth aspects were actually pretty interesting and I didn't find myself getting as tired of them this time around as I did the first time.

I last played this game back on release year and I had forgotten a rather good amount of the story retroactively, and I have to say that that ending was just as suprising this time around as (I assume) it was the first time as I honestly was not expecting it at all. I mean, it's not terribly realistic or even written very well, but I have to note and recognize the ballsiness of going about an ending like that.

Reviewed on Nov 09, 2020


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