The Switch seems to be nearing the end of its console cycle, but that didn't stop Nintendo from putting out a buzzy proper 2D Mario title for this holiday season. I've enjoyed all of the New Super Mario Bros. games to some extent. The DS and Wii games are nostalgic classics for me and I replayed a bunch of the Wii U one a couple of months ago with my friend Jack and it was better than I remembered. I can't believe it's been a decade since the last title, and Wonder does a good job of freshening up the formula with some fun new additions.

Right off the bat, I enjoyed the expanded roster. Finally you can play as Daisy in a Super Mario Bros. game- that's pretty fun (especially after she got shafted from the initial Mario Strikers roster last year hmph). Several of the characters make the game a bit easier for younger players which is a fun idea.

There are a couple of new power-ups, most notably the silly elephant suit, but the big twist on the classic platforming fun are the wonder flowers in every level. If you find them, the level will somehow transform into something entirely different. You might change forms into a different character entirely, or the landscape around you can change. You never really know what to expect from a wonder flower and they keep every level feeling fresh and exciting.

Mario Wonder also adds badges which are special abilities that you can equip for each level. I liked trying each of them in the special stage, but you get the glider very early on and it was nearly impossible for me to go without this badge for the rest of the game because it just felt so great to use. It might make the game a little easier than need be but it made platforming fun and fast which is what I was looking for.

Mario Wonder doesn't take too long to complete, but there are special levels to unlock as well which I haven't tackled yet but I hear offer up a respectable challenge. These should be fun to try out and make for good post-game offerings.

I played this game in local co-op with my sister and we had some trouble getting used to the camera. They've implemented a system where someone gets crowned at the end of a level and then they are the leader in the next level. That's a smart balance because it's frustrating to not have control of the camera. I am at least happy that you aren't actively running into your friend, bouncing on their head by accident and whatnot like in the previous games. That's definitely an improvement. The ghost multiplayer mode is an interesting implementation, too.

Super Mario Bros. Wonder is a respectable entry in the franchise for Mario. I think it might be getting a bit overhyped, but it's definitely some decent platforming fun and feels more exciting and fresh than previous 2D Mario games.

Reviewed on Dec 19, 2023


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