A fantastic cRPG with lots of decision-making, strategy, and eventually power fantasy. I think the war system was really clunky and I think just being able to skip it entirely made me question the purpose of even having it as a gameplay mechanic. But by the end of the game, I was enjoying the shenanigans you could craft together.

I think the most promising quality in any RPG is the freedom of choice, and most importantly, your choice to screw yourself over.
In almost every conversation, they give you the option to just fight. Just saved these merchants? "I attack!" And on top of that, they give you an attack button if you ever want to just straight up murderhobo NPCs, just like in a true tabletop experience.

Reviewed on Jun 07, 2024


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