Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

3h 35m

Days in Journal

2 days

Last played

June 13, 2021

First played

June 10, 2021

Platforms Played

DISPLAY


I want to like this so bad, but geez does the visual clutter make playing this so much harder than it needs to be.

There's bits of issues that pop up throughout, like the partner design (the first unlockable partner feels far and away your best) and unfortunate bugs blocking me from experimenting much with the Armory system. At its core however, is such a good feeling run-and-gun.

There's tons of other nitpicks that I could go on about but what ultimately makes this less than 5 stars is just not being able to see enemy bullets in chaotic firefights. This is always the core problem to make sure is a solved quandary when it comes to the genre (and shooters too), but I don't feel like this one got it 100% there.

Tweet Opinion: https://twitter.com/EmperialDonut/status/1404249791220039680