Clicker games are basically just the junk food of video games, pretty much where it solely distills the game out into incrementals and achievements and pretty much nothing else. Like with just rewards mechanisms going off in your head and nothing really more substantial to do with level design, gameplay, storyline or anything else that would typically go on in a video game.

Cookie Clicker is one of the biggest examples of those types of games, the type of thing where you're likely to turn it off after 5 minutes or keep playing to the point where a "Grandma" just seems like an abstract concept as you obtain even more cookies. Although, I do like the detail here where everything becomes continually more hellish as you start to expand - pretty much where the entire universe is corrupted and destroyed solely for the process of making cookies.

The developers of this game knew what they were doing here and who they were appealing to here, although its the kind of thing where they were more on the message of "Look at what's happening with you playing this game." whilst still leading you on, rather than just outright telling you to just stop playing the game such as with Edmund McMillan's game AVGM.

At least this game was vaguely honest unlike a whole lot of other clicker games, and thank god this game doesn't contain microtransactions to "speed up your progress" and the like, such as with other games of the same ilk.

Reviewed on Nov 14, 2020


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