Atleast the game was very short. Because goddamn...

So firstly, the fact this game precedes Double Agent and manages to just spoil a shitload of important things from it is insane, but it's not like the stories really matter in these games to me personally, they're uninteresting and I'm really only here for the gameplay and levels.

So uh...How WAS the gameplay? Uhh......Hah...Uh yeah. So. This type of game just doesn't translate to PSP. Though it totally could've benefit from having a camera that can adjust automatically or follow you rather than having an obnoxious control scheme.

Combat in this game is worse than it was in any of the other games and that for some reason especially says a lot. There's a lot of downgrades compared to previous games so stealth is much less open and you can no longer handle a situation like you could in Chaos Theory.

Sure, argue all you want "It's a PSP game" and yes, while that is true, you could still easily bring specific gameplay systems and build original maps and an original and unique story on PSP. But this game has none of that.

So far, out of my Splinter Cell series replay; this and Pandora Tomorrow are the worst.

Reviewed on Apr 28, 2024


Comments