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Destiny 2 is slowly arriving at its end, in a period for live-service games of deep transition. Today it is absolutely difficult to build up a product capable of making players return after a long period of time, giving them the last DLC or new experiences. Even the most revolutionary products, such as Helldivers 2, have demonstrated that a little error is sufficient to kill your entire success. A name which remains always at the top of this kind of productions is, without a doubt, Destiny. The creature of Bungie, despite all the problems and crises it faced in the few years behind us, continues to develop its narrative and lore, adding new co-op activities and showing players the return of iconic Esotics and Characters. The introduction to the last chapter of the war between Light and Dark, Into the Light is its name, is a wonderful preparation season whose narrative work mixes together nostalgic elements and new grounds granted by The Witness. Now, I know that the new PVE modes haven't been the most appreciated by the public, turning them into the only flaw I have noticed inside Into The Light, but I am not the kind of player which focuses on grinding and obtaining the best a period of contents could offer so it didn't affect my experience in a so deep way. I would prefer to highlight a return to the discovery of emergent narrative, with singular missions on every planet and new secrets whose Easter eggs reminded me of the most emotional and captivating moments of the first game of this universe. We are observing a new bond between real life expectations, theories, discoveries and community interaction with the events lived inside the game. If Destiny maintains this same philosophy also with The Final Shape, we will experience the best ending a videogame has offered in a long time.

Destiny 2 Into the Light is the return to that kind of interaction with the entire universe created by Bungie we have tried inside the first project. Secrets, Esotics, Theories and In-Game Events and communitarian cutscenes. All elements of a strong uprising of a waited ending, with even the less interesting activities as secondary things if put side by side with the enormous expectations set for The Final Shape.

Gameplay: 5
Game Design: 5
Technical Feature: 5
Narrative: 4
Protagonists: 5
Villains: 3,5
Multiplayer: 4
Score and Music: 5
Artistic Feature: 5
Atmosphere: 4
Emotional Impact: 4,5

Final Verdict: ⭐⭐⭐⭐1/2