Indigo Disk has an enjoyable plot, even if there's nothing particularly special about it. The Terarium is an interesting place to explore, and I enjoy a lot of the things they've tried here like the Blueberry Elite 4, the vast majority of the DLC being double battles, and a few battles that were on the tougher side such as the final battle.

However, despite these pros, there are so many incredible disappointments. Past generation starters are locked behind spending an exorbitant amount of BP. Gaining BP is unbelievably tedious, gated behind quests that generally give 20-40 BP at a time. In fact, BP is tied into a lot of systems - donating to clubs, inviting people from Paldea, upgrading biomes, finding returning legendaries... There's so much to it, and yet actually gaining BP feels incredibly unfun. Performance is still pretty rough, though I had a better experience than Kitakami. My game crashed twice.

To be frank, this DLC has retroactively lowered my opinion on Pokemon Violet as a whole. This is the first mainline game in decades to not have a battle facility which really lowers singleplayer content - even SwSh had one, despite it being a pretty bad one. There was nothing akin to Dynamax Adventures added in this DLC, so no new interesting way to play the game. The DLC as a whole was pretty underwhelming, and I'm ultimately really just... Disappointed, I guess. I enjoyed the base game so much it kind of sucks to have the DLC not really expand on SV in the way I heard SwSh's DLC expanded on it.

Reviewed on Dec 17, 2023


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