As someone who considers the console/PC game to be one of their favorites of all time (and their favorite in the series), the 3DS game is... serviceable but honestly not that great.

The visuals are pretty good for an early 3DS game, and the soundtrack is also nice, but the game offers very little in terms of actual gameplay content, and what's there isn't all that great either. The level design tends to feel pretty flat and dull with some pretty basic platforming (while still utilizing the Rush/Colors DS-style controls which honestly aren't very good for platforming), or in the case of Act 1 of each of the 'Classic' stages and Act 2 of Water Palace, are outright just ripped straight from their original counterparts. The levels just tend to feel like they carry over a lot of the lows of the first Rush games without any highs.

The controls also feel even more sluggish and clunky than in Colors DS and once again lack the "trick" system which I felt made a good and interesting addition to Rush and Rush Adventure's control scheme. And if you felt the amount of 2D in Gens HD's Modern stages was redundant with Classic being there... well, the modern stages in this game are pretty much entirely 2D. Plus, you end up unlocking the Homing Attack as Classic Sonic after the first few stages, so in the end, the differences between the two playstyles ends up feeling very slim.

Probably the only thing I feel this version does better than it's console counterpart is the final Time Eater boss, but even then I wouldn't consider it to be great in this game either.

Overall, Generations 3DS is a decent time-waster, and you could honestly do worse, but I would probably just recommend any of Dimps' DS titles let alone the console/PC version of Generations over this.

Reviewed on Nov 09, 2021


1 Comment


2 years ago

Yeaaa, you can see this game was made in 6 months, because they realised they can actually put this game on Nintendo console 💀