I feel a lot of retro games from the 90's just have way cooler front covers than a lot of modern games do. I mean look at this beauty, it's like Starscream from Transformers speeding through orbit with a random background explosion. I love it.

As for the actual game it's a pretty good shoot 'em up overall. You control A 'Blaster Fighter' jet plane across six levels using a variety of weapons you can collect liberally. I do mean that as containers with about six power ups at once are found in generous quantities. There are 7 weapons types; Reverse shot, Six way shot, Satellite guns, Homing and three different types of missiles as well as power ups for your main weapon the Vulcan gun. In all honesty I feel the last one is the most important upgrade available. Sometimes the Reverse shot and Homing missiles can be helpful on some small enemies but overall the wall of firepower in front of you will be doing most of the work. Additionally there is a charge shot that damages all enemies on the screen though only the smaller enemies will die from the blast however the recharge time to use it is fairly short and doesn't require collecting or shooting to power up.

Where Aero Blasters really shines compared with Arrow Flash the last Mega Drive Shoot 'em up I played is in the level design and variety. Initially it seemed a little the same with the first level flying across a sky and city landscape followed by a slower cave level but things changed where that level suddenly sped up having to speed through narrow sections with warning signs for the obstacles ahead. The level after that the parallax scrolling came at an angle as if flying into the atmosphere with ships and enemies coming out of the clouds in front of you before finishing in orbit with a gorgeous horizon view of the planet below. From level 4 due to being in space the controls change so that pressing a direction the ship's velocity won't stop due to the vacuum meaning you need to constantly change direction to control it's direction and momentum.

This is a really neat idea but I feel this is where my experience with Aero Blasters slightly loses it's positivity as this can get a little irritating at times and creates an artificial difficulty. The last level inside what seems to be an alien mothership is also a real let down, it's absolutely full of moving obstacle puzzles and is really hard (I'm not good at shoot 'em ups to be fair) and I felt my earlier enjoyment of this title slipping as I directed poor Starscream into yet another moving block where I misjudged the small gap I had to traverse through. The wikipedia page for this game has this quote:

"MegaTech magazine gave the game 78%, commenting on the "excellent graphics, sound and playability", but criticising the low challenge factor."

Which is hilarious to me considering how insanely hard I found the last couple of levels. Overall though I had a good time with this one. The music is pretty fast paced with a nice beat, the action is good and the graphics are crisp and bright with some nice level aesthetics and interesting mechanics. Just slightly too hard for me on the backend, there's a reason the title banner for this game here says 'Game Over'.

+ Some nice unique level design/mechanics
+ Colourful, vivid visuals.
+ Action packed gameplay.
+ That front cover.

- The last couple of levels are way too hard.

Reviewed on May 20, 2022


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