GG Aleste 3 stands tall as an exceedingly great shoot em up that excels at everything it set out to do. The game was created as an extra in the Aleste collection to pay homage to the series and in doing so M2 created not only the best game in the series but also one of the best games in the genre.

The thing that sets GG Aleste 3 out above the rest of the endless crowd of shoot em ups is its power up system. There are three types of power ups, those that give you a new sub weapon, those that increase your sub weapon level, and those that level up your ship with additional shields and faster firing. Powerups plays a key role in GG Aleste 3's superb combat. Each sub weapon has its own unique advantages and disadvantages that will have you carefully picking each one for the appropriate situation. The D powerup gives you a rotating shield that blocks flashing enemy bullets, the C powerup gives you homing bullets, the R powerup gives you a side laser that will destroy certain projectiles as well as doing massive damage, etc. On top of this, all powerups will have a case around them which will need to be shot to have them become collectable. This is important because the sub weapon powerup slowly goes through each of the sub weapon types as it falls down the screen when the case is broken. On top of that each time you break a sub weapon case it will rotate to the one after that. So a case which contains the C powerup first will change from the C powerup to the D powerup, and then to the F powerup and so on. However, the next time you break another sub weapon case it will go to the next sub weapon after that, regardless if it was the last sub weapon on screen before it disappeared. So the next time you break a sub weapon case after a C capsule, it will make it a D capsule and continue down the line. Keeping track of the sub weapon cases and what they will spawn next is a crucial part of GG Aleste 3's combat.

Another aspect of the powerup system is that powerups will always give you a second of invulnerability when collected. That means you can use powerups to get i-frames to help you dodge attacks. You can stack these powerups together, collecting one after another to get a string of invulnerability that allows you to get some serious damage on any enemy you are targeting. The powerup system is nothing new in the Aleste series but it has been refined and perfected in GG Aleste 3 that it makes returning to older titles much harder.

GG Aleste 3 is not special just because of its powerup system however, the other aspects of the gameplay shine through. The game's level, enemy, and boss design are about as top notch as a shoot em up can get. Most bosses have very reactable attacks and projectiles meaning it becomes less of a chore to learn boss patterns all the while feeling fairer. On top of that, the game is a shoot em up but not a bullet hell, meaning that the game doesn't flood the screen with bullets that you much dodge with such precision that it can become tedious at times. GG Aleste 3's design is that of an old school shooter with minimal bullshit (at least for most of the time).

Despite its amazing gameplay however, GG Aleste 3 does suffer from some issues. The game is impressive in that they managed to fit such a technically advanced game onto a Game Gear in 2020. However, the visuals are that usual shoot em up aesthetic which get old the further you go through the genre. I appreciate any shoot em up that isn't trying so desperately hard to look like a Gundam ripoff and instead going for its own artstyle. GG Aleste 3 remains true to the original series artstyle, but that is not a good thing as the art direction is exceedingly bland. The soundtrack, while good and gets the job done, is not one which I can remember a single song to. The Aleste series had some good music but it was never something that excels and the same holds true for GG Aleste 3.

While it isn't an issue with the GG Aleste 3 itself, an issue with the game overall is it is a console only game that is only in Japanese. That means you are either going to need to import the game, which I did do but it was not cheap to do so, or make a Japanese Nintendo Switch or PSN account to purchase the game. This greatly hurts the exposure that the game will get as it can be a hard sell to ask someone to buy an $80 Switch collection. The menu's are also in all Japanese which means navigating them is a complete chore. I had to spend a solid 10 minutes when I got the game finding out where to turn off game slowdown in the menu's. This makes the game a very hard sell to people, despite me wanting to recommend them the game.

In conclusion, GG Aleste 3 is a truly fantastic gem that excels in a genre full of excellent games. Its powerup system mixed with its fantastic level, enemy, and boss design make it possibly my favorite out of any shoot em up game. While it's bland aesthetics, forgettable music, and Japanese only release hurt the game, it still shines through as a landmark game and the best in the long running Aleste series.

Reviewed on Mar 26, 2022


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