Not particularly fond of this entry, to be honest.

The plot this time revolves around saving time (i guess? there's time travelling, basically) instead of the planet or planets. The gameplay is back to beating all enemies to gain access to the next section of a zone, and there's a total of 5 zones this time. New features have been introduced: Louies are now replaced by certain enemies which, when defeated, can become partners, made distinct by being either mechanical or organic; there's a good variety, each with their own ability that is the same as certain power-ups. There are cages that can be destroyed to release allies, who will destroy soft blocks for you. The music's alright, the visuals are similar to 3's but a little touched up if that makes sense.

The main antagonists this time are the four bomber kings and the Great bomber, who you have individual fights with similar to ones with the five dastardly bombers in SB2. They're a bit easier but it's alright. Defeating each one leads to the big boss of the zone, which are honestly probably the most fun part of the game? They're fun challenging bosses with interesting gimmicks.

I'm not really sure why but the levels just feel kind of off with this game. I wasn't really fond of the time-themed zones and the new partner system just isn't as fun as Louies were. I'm also not that into the antagonists this time.

The multiplayer system does let you play as the bosses though which is neat. There's also apparently bonus zones you can go to but its only really possible with 2 player mode, so I can't really comment on those.

Overall its ummmm, its ok. It's alright, it does what it does.

Reviewed on Apr 21, 2023


Comments