Yes, I played one of those oldfangled car games. Why did I play the car game, you may ask? Well, I saw some footage of Burnout 3: Takedown the other day and thought it looked fun and really wanted to play it! Plus, I'm coming up on my 100th review and wanted to diversify my portfolio, so to speak. (I do not have a real job.) Alas, Burnout 3: Takedown is practically impossible to play today without an emulator, and that'd require sitting at my desk - and I don't wanna play games at my desk for the sake of my back! Also, I suspect someone sprinkled 17 Testosterone pills down my mouth some weeks ago whilst I was sleeping, and thus cars have now become my sole personality trait. I like it when they go fast and the engine makes a noise. Now that I have successfully transitioned into a car guy, I decided to fill the Burnout 3: Takedown-shaped hole in my life by playing the nearest thing I could, which was Burnout Paradise: Remastered on Game Pass.

And it was pretty fun! The core conceit of Burnout being that it's not so much a game for people who love cars as it is for people who love crashing things and wrecking shit is awesome! It's why I sought Burnout 3 out and not fuckiiiin, Need For Speed or Garfield Kart or any of those other more stripped back driving sims. And Burnout Paradise definitely delivers on the promise of mayhem, there's a lot of smart design decisions here that make the action real arcade-y and simple and fun in a super uncomplicated way. I love how "wrecking" your car is such a temporary setback, you just see a sick slow-mo vid of how badly you crashed for a few seconds and then you're back on the road, ready to go! Driving feels super good, you go like fast in this game - "no shit" you're thinking, it's a fucking drivey racey game, but like no man, you can go fuckin fast, there's nary a better feeling in video games than going full speed in Burnout, pumping your whole-ass boost meter and driving down the highway w some 2000's hard rock playing. Except maybe taking out like, 5 other drivers in a row w some 2000's hard rock playing! That shit owns! Road Rage is far and away the best overworld event in this game,

This is one of the most late 2000's games ever made, not just because Jimmy Eat World and Seether are on the OST, but because it did the fashionable thing that every series was doing at the time and took a previously non-open world series, open world! And that's where the problems start. Because you're racing around an open world instead of designated race tracks, you often find yourself driving into oncoming traffic, which makes Race and Marked Man events in particular more annoying than they need to be. Annoying, not hard. They're still extremely easy, but if you ever wreck, it's because you were constantly having to divert your attention between the objective marker at the top of the screen, the minimap in the bottom left to see if you're coming up on any alternative routes and shortcuts, and the fuckin' road in front of you! It's really pace-breaking to wreck so constantly. Once or twice isn't so bad, but in my experience when I wrecked it almost never really felt like my fault, it was because I was looking at the minimap while driving (bc I felt like I had to), then looked up at the road to find I'm speeding directly into a fuckin' pickup truck with no time to react! It really sucks the wind out of fast-paced events that should otherwise be so much fun.

Also it's a testament to how poorly this open world meshes with a driving game when I'm advocating for fast travel, but this game needed fast travel. Overworld events are dotted all over the open world, but said events can only ever end in 1 of 8 specific places in that world. So if you wanna tackle any of the many things moreso in the middle of the map and away from these landmarks (and this is where most of the Road Rage events are) then you've gotta go really out of your way to seek them out. And there's no ping system! You can't mark anything on your map as far as I can tell! Am I missing something? If you wanna seek out a specific event, I'm pretty sure you've just gotta keep stop-starting and checking your map to see if you're going in the right direction! That's the best way I could find! Again, talk about a pacebreaker! This is compounded by the fact that you can't just retry events! If you fail an event - and again, all of them end in only 1 of 8 places, you've gotta drive 20% of the way back across the map just to get the starting point! Huh?

ALSO also this game does not tutorialise things very well at all. I did not know how to start Showtime mode (a fan favourite that I thought was just fine) until the fuckin' DJ announcer guy mentioned it, and I forgot how he explained to do a Barrel Roll and a Top Spin and couldn't find any in-game tutorial to brush up on it, so I just had to look it up!

Burnout Paradise is fundamentally really fun, it's like the Skate to Need For Speed or Forza's Tony Hawk. It's not concerned about realism, it's silly and arcade-y. It encourages you to wreck shit and get hurt and that's dope! But it should be more dope. It keeps getting in its own way with this open world structure, a total noose around its neck. Just let me drive and make people explode! Stop making me navigate and check my map and divert my attention between like 3 different fuckin' things! And also let me play Burnout 3: Takedown you freaks

Reviewed on Mar 21, 2024


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