Cutting to the chase, this game is a masterclass in how to keep a player engaged in the genre of job simulator type games. It doesn't rely on a pointless hunger and health meter to keep you always acutely aware of your actions and time management, but instead it offers a multitude of minigames that cover a variety of services the gas station provides; all of which handled by you until you can afford to hire on employees. Each minigame is enjoyable in its own right, though sometimes challenging initially, and offers a spice of variety to the core gameplay loop that most games will half-heartedly attempt or fail to implement at all.

It continues to build on itself as the business expands until the very end, at which point you can have automation take over and mostly worry about stocking shelves and adjusting decor. I will say the end-game is, at this point, the biggest slog of the game, especially as the push for the max popularity increases the requisites exponentially, but the journey for the first three quarters of the game is surprisingly entertaining and charming. I went in expecting another unity asset flip game but this seems to genuinely be a game the dev took a great deal of care in creating, and I found myself responding in kind in my motivation to complete the title.

Also the story was surprisingly fun, though there's naturally not a whole lot to pick apart there.

Reviewed on Jan 01, 2024


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