Arms is a neat concept but its lack of depth and content really holds it back. Its not fun enough to be a goofy casual game, and its not deep enough to be considered a fun fighter. Most of the depth comes from the different arms and how they synergize with each character. (of who only have 1 or 2 unique gimmicks) which lends to most of the fun of this game bleeding between characters, not what you want in a fighter. A shame to as the character designs are brimming with life and truly pop in the 2D art that serves as unlockable. That being said my brother and I managed to clock in 50+ hours into it so take that as you will.

Reviewed on Aug 03, 2021


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