It's a short and perfectly functional game, but not much else to show for it. The open world is actually what kept me hooked, purely from an aesthetic standpoint. It's got a lot of information on Japanese culture for those interested, lots of cool little sections, but overall not much variety in terms of gameplay. The powers felt nice to use, but most of the enemies go down easy once you have enough upgrades.

The game has some neat little parts. I like the Tanuki hunts, it's a nice fun thing to collect around the city. I like the flying around rooftops. I like how the game allows you to get a reward for collecting the hundred odd collectibles (I'm a bit of a crazed completionist at times so I end up collecting this stuff). There's a lot of nice little things, but it doesn't connect together.

Story wise it's alright, they seem to have tried something which is better than nothing. But lots of plotlines are left open, lots of little things that go nowhere. Would have liked to learn more about KK and the crew. Akito's story doesn't go anywhere at all until the very end, which is really amateurish.

Overall not terrible, but pretty forgettable. It's just visually stunning. The school level is a standout though, genuinely scary horror setting and a nice story to go with.

Reviewed on Mar 09, 2024


Comments