After 2100 hours, I've concluded it isn't for me. the dragging mechanic and shotty miss detector ruined the fun for me.

This suffers from a lack of fun modes and any good content patches. frontline/invasion is considered a meme and while you can sink hundreds of hours in it. the matches come down to which team is more stacked than the other. Utilizing different strategies and getting long killstreaks doesn't guarantee a win and it sucks. Also there's no reward for the winning team.

Like any generic fighting game, it suffers from a lack of story and a bad tutorial that doesn't teach the player anything that will help them compete against other players.

ranked mode is a joke because it has no rewards, and it's uncompetitive by allowing the tank perk and throwing weapons.

the playerbase is really small due to the nature of the melee slasher or first person melee genre being inherently difficult(no skills transfer over), but that's also because the devs are creatively bankrupt and the lead dev is stubborn when it comes to changes.

its strengths is that the gameplay is superior to chivalry 2,
it has custom servers, and in-depth character customization which can be buggy but nothing drastic.

I would recommend sticking to duel servers and learning comp right away. the combat can be unsatisfying like stamina wars and dodging drags, but if you find the combat fun then you'll get to enjoy the best melee slasher currently.

fair warning the comp scene has been dead for over 3 years and the community is really toxic, but you can report players and the moderation team will look at it through discord.

Reviewed on Aug 05, 2023


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