This game is great, the perfect marriage of Tony Hawk’s Pro Skater and Sunset Overdrive.

Although Rollerdrome may initially feel basic and simple, the difficulty quickly ramps up as you unlock more stages.

The introduction of extra enemy varieties can be overwhelming, but as you begin to understand the mechanics and techniques best suited for each enemy, the game becomes a symphony of focused movement where you start completing all the challenges you once thought were impossible.

Rollerdrome consists of a campaign with eleven different locations, with new enemy varieties and weapons becoming available the further through the courses you progress. Each of these courses come with its own checklist of objectives to complete, which is briefly used to level gate courses, however you shouldn't need to replay too many courses to get through the main campaign.

Instead, these objectives provide an incentive to replay past courses once you complete the main story, aiming for top scores, and doing specific tricks or challenges. This is appreciated, as upon completing the main campaign (finishing each of the courses a single time) my enjoyment was slightly dampened by my desire to play more.

The developers however, took this into consideration by creating an entirely separate second campaign called Out For Blood. In Out For Blood, every enemy type and weapon is in play from the very first course, making each arena feel fresh. The enemy damage is also increased, causing a significant difficulty jump from the final course of the main campaign.

Reviewed on Dec 08, 2023


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