The direction that the campaigns done by Treyarch and Infinity Ward have been doing in has been very interesting. They both do different things that I like very much. For Infinity Ward, I love that they really focus on doing stuff with the gameplay that players would not be able to do during either other gamemodes that are present in MW2. For instance, crafting items and using have survival type levels to go along with it, levels with highly interactive environments such as the ship that has the crates on the deck rock back and forth or the car chase where you jump from car to car in order to catch the lead car. While I did not play MW 2019, the characters in this game feel so similar to the original trilogy while also feeling different. For instance, I feel as if though in the originals Price would seemingly go off the deep end in some scenes but the new Price seems very calculated and confident in his decisions (but who knows that could change when MW3 drops). To long time fans the ending is also very nice to see. Overall, I love the new directions that CoD campaigns are going in, allowing players to do things that they could not in other gamemodes, and giving a good narrative along with it.

Reviewed on Aug 13, 2023


Comments