I really cannot sell this game hard enough. It is so good. It is so good I want to scream. We have full motion characters and voice acting now for the visual novel parts. The music is out of a slasher movie. We have 9 more anime friends to meet, each more knowledgeable about stupid pseudoscience than the last. We have way better fully 3D puzzles now and each of them are designed around escaping. The theme of escape is packed tightly into every facet of this game. Get out!

The pitch for this one is similar: 9 strangers wake up in a futuristic facility full of robots, laboratories, and other crazy technology. Each one has a watch strapped to their wrist, but this time with a color: red, blue, and green. Combining these colors and their respective people in different ways results in the three Chromatic Door colors, Cyan, Yellow, and Magenta. So this time, if you want a team to go through the magenta door, you’ll need to send a blue and a red person. And it’s all being orchestrated by an AI rabbit called Zero Jr. He’s much more like Monokuma from the Danganronpa games, but less fun and more murdery.

The real kicker is the AB game. You will choose to either ally or betray other teams in isolated chambers in a crazy situation based on the Prisoner’s Dilemma. Every time you cross through doors and team up, your team has to rely on the other teams to not Betray them. Betraying a team that allied with you loses them life points (BP) and gains you a hefty few, getting you just a bit closer to having enough to escape. With all these choices (who you ally/betray and who you team up with when), there’s a lot of different paths, right?

Don’t get too comfortable allying with everyone, because you will play through over 30 instances of this game before you are done, each one of them drastically different from the others. You will experience every single outcome that could happen. Don’t worry though, you can skip around timelines and through conversations with the press of a button. You will see every character you love ripped to pieces in one timeline, become a bloodthirsty killer in another, and sacrifice their life for someone they barely know in yet another. It’s absolute madness that destroys all sense of the linear value of time. And it is sheer brilliance.

One last thing is that many paths of the game are blocked until you learn something from another timeline, like a code or password, that lets you move forward. Timeline A stops at scene 12 and the scene ends with a pass code lock. Luckily, timeline F scene 4 has a pass code that you can use to unlock it. This opens you up to Timeline A Scene 13 which gives you access to the pattern needed to solve the sun puzzle in Timeline X scene 9. Etc, etc. It’s so good, man. Play it. It is a literal masterpiece that I truly think could not be any better.

Reviewed on May 27, 2022


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